There are several main areas that scent-focused XR is tasked with addressing, the first of which being position tracking. In order to trigger appropriate smells at times that correspond with the storytelling in a virtual experience, it is important that the system is able to track where a user is in this digital environment, so that as they come upon scent-triggering elements, … [Read more...] about Continuation of Olfactory VR: A Historical Perspective
A Review of Future Rites
Future Rites is an immersive Virtual Reality experience in which the user is able to take part in a reimagined version of the ballet The Rite of Spring by Igor Stravinksy. It is being spearheaded by the Alexander Whitley Dance Company from the UK. They’re known in the dance industry for their integration of technology into performance. Future Rites aims to offer audiences a … [Read more...] about A Review of Future Rites
Olfactory VR: Immersing Audiences Through Smell
A truly immersive experience engages all the five senses: sight, touch, hearing, smell, and taste. The “three pillars” of XR- Virtual Reality, Augmented Reality, and Mixed Reality are heavily focused on immersing audiences through their sense of vision. This is a huge part of how we take in the world around us, so it makes sense that this is so. The next most prominent focus is … [Read more...] about Olfactory VR: Immersing Audiences Through Smell
A Simplified Overview of Haptics
To review the concept of extended reality- let’s return back to the definition of reality itself. It is an accumulation of experiences, gathered physically and mentally over time. This means that extending reality is effectively altering or augmenting these experiences as they enter your consciousness, which is done by engaging with your senses. Most prominently in AR and VR, … [Read more...] about A Simplified Overview of Haptics
Avatars and Our Perception of Self in Digital Worlds
We use avatars all the time, even outside of our computer screens. The advent of playing roles to fit in and navigate other worlds is not exclusive to gaming, though that is where we hear the word “avatar” thrown around most. Once you enter a game of soccer, and are pitted against another team, you take on the role of a player from your own team. The rules of your world have … [Read more...] about Avatars and Our Perception of Self in Digital Worlds